Art Lead · Visual Designer
Building visual worlds for mobile games
and interactive products.
01 — Selected Work
Selected Work
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2026 · Personal Project · Concept, Design & Direction
T-Rex H2O — Pixel-Art Water Reminder
Designed end-to-end and shipped a cross-platform desktop app: pixel-art character, scene, UI, and product flow. AI handled the engineering.
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2021 — 2026 · Product Madness · Art Lead
Big Fish Casino & Jackpot Magic Slots
Led 2D art direction, redesigns, and feature delivery across multiple game titles while scaling team and pipelines.
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2019 — 2021 · Playtika · 2D Artist
Caesars Casino
Created mobile game visuals and improved production workflows through stronger structure, mentoring, and 3D-assisted processes.
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2013 — 2017 · Coover Box · Graphic Designer, Illustrator
Branding & Editorial
Combined branding, packaging, and exhibition art direction with portfolio and social media creative management.
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02 — Capabilities
UI & UX · 2D Art · Graphic Design · Creative Direction & Vision · 3D · Style Guides & Design Systems
I work across art direction, hands-on production, and design systems — leading teams without losing the craft. Most projects are mobile games, but the approach travels: clear visual benchmarks, fast iteration, and pipelines that keep quality consistent at scale.